List of Attributes
What's an Attribute?
Each of those circles--or "tokens"--represents an Attribute. In this specific instance the Spirit is Gynosexual, a Pokemon, considered to be Armored, immune to Water Attacks, and vulnerable to Fire Attacks. I will be constructing a handy visual guide below to help players navigate the wonderful world of Attributes.
Attributes are characteristics unique to each Spirit which can greatly influence their utility in battle. Attributes can indicate if a Spirit is flying, burrowing, intangible, armored, or--perhaps most importantly--if they have an exception to the general rules their Elemental Typing allows. For example, Crystal Onix is a Stone Element Spirit. Typically Stone-type Spirits are weak to Water-type attacks and are able to resist Fire-type attacks; however, Crystal Onix reverses this expectation, resisting Water-type attacks and having an unusual weakness to Fire-type attacks. Because of their influence on the battlefield, it is very important to be mindful of a Spirit's Attributes! They can always be found in the bottom left-hand corner of the card. There are very few Spirits without any Attributes at all.
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| Attributes can always be found in the bottom left-hand corner of the card. |
Each of those circles--or "tokens"--represents an Attribute. In this specific instance the Spirit is Gynosexual, a Pokemon, considered to be Armored, immune to Water Attacks, and vulnerable to Fire Attacks. I will be constructing a handy visual guide below to help players navigate the wonderful world of Attributes.
Androsexual - The Spirit is attracted to males.
Gynosexual - The Spirit is attracted to females.
Bisexual - The Spirit is attracted to both males and females.
Armored - The Spirit is considered Armored in some capacity. The Armored Attribute increases the general defense of a Spirit, causing attacks to deal only 50% what they normally would. Even attacks with an Elemental Type advantage deal reduced damage (effectively nullifying the advantage, forcing them to deal regular damage). Dark, Light, Magic, and Atomic attacks are not influenced by Armor.
Flying - The Spirit is Flying. Spirits who fly are too high for Basic, Stone, Plant, Wood, and Metal attacks to reach (however, attacks which can reach into the enemy's Support Plane can also attack Flying Spirits) unless they are used by another Flying Spirit. However, they take double damage from Electric and Wind attacks (unless they are immune to or are themselves Electric or Wind types).






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